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NVIDIA unveiled several advancements in gaming technology at the Consumer Electronics Show on Tuesday, highlighting improvements in artificial intelligence and graphics performance for PC gamers.
The company introduced DLSS 4.5, featuring Dynamic Multi Frame Generation and a 6X Multi Frame Generation mode that can produce up to five extra frames for each rendered one. This upgrade aims to enhance frame rates dynamically, supporting over 240 frames per second in path-traced games at 4K resolution on GeForce RTX 50 Series graphics cards. The features are set to launch in the spring. DLSS 4.5 also includes an updated transformer model for Super Resolution, improving image quality across more than 400 titles on existing RTX hardware. Users can test this model immediately through the NVIDIA App.
Support for DLSS 4 has grown to include over 250 games and applications since its debut last year. Among the latest additions are major releases such as ARC Raiders, Battlefield 6, Clair Obscur: Expedition 33 and Where Winds Meet. New announcements encompass titles like 007 First Light, Active Matter, DEFECT, Phantom Blade Zero, PRAGMATA, Resident Evil Requiem and Screamer, all integrating the newest RTX features.
NVIDIA also launched G-SYNC Pulsar monitors this week, building on the Variable Refresh Rate innovation from 2013 that eliminated screen tearing. These displays employ variable frequency backlight strobing to achieve motion clarity equivalent to over 1,000Hz, aiding gamers in tracking fast-moving elements with greater accuracy. They incorporate G-SYNC Ambient Adaptive Technology, which uses a light sensor to adjust color and brightness automatically for different lighting conditions.
A update to the RTX Remix platform, called RTX Remix Logic, arrives later this month via the NVIDIA App. This tool allows modders to create dynamic visual effects in classic games that respond to in-game events, offering more than 900 settings without needing access to the original source code. It applies to over 165 older titles, enabling path-traced graphics and deeper immersion for both veteran and new players.
In the sphere of AI-driven characters, NVIDIA ACE is being integrated into games to create more lifelike non-player entities. Creative Assembly is testing it in Total War: PHARAOH to power an AI advisor that provides tailored guidance on gameplay systems, drawing from player actions and game data while maintaining historical accuracy. Meanwhile, KRAFTON is enhancing PUBG Ally in PUBG: BATTLEGROUNDS with long-term memory, allowing the AI teammate to recall past interactions and adapt strategies. This version will debut in a limited test event in the first half of the year for English, Korean and Chinese speakers through the game’s Arcade mode.
GeForce NOW, NVIDIA’s cloud gaming service, is expanding access with native applications for Linux and Amazon Fire TV devices, delivering RTX 5080-level performance. It now supports flight simulation controls for more immersive experiences and offers single sign-on for Gaijin Entertainment titles to speed up logins. The service will stream new games on launch day, including 007 First Light, Active Matter, Resident Evil Requiem and Crimson Desert, all using RTX technology. For details, visit GeForce NOW updates.
Finally, NVIDIA revealed AI enhancements for RTX-equipped PCs and laptops to boost generative tasks. These include up to threefold speed gains and reduced memory use for video and image creation through PyTorch and ComfyUI optimizations, plus RTX Video Super Resolution support. Other improvements cover NVFP8 for audio-video models, Blender workflows for 4K video, faster small language model inference and acceleration for Nexa.ai’s video search.
